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Months ago, I started a little project that was supposed to be a diversion from my day job. My day job is building XNA Game Studio... And my project was an experiment to make programming with XNA Game
October 05 6:13 PM
For those of you who are waiting for my next article on creating a designer for XNA Framework game components, here it is! I've been working on creating a CodePlex project for the sample source code,
September 28 2:23 AM
Added a blog entry "Debugging Zune Games in XGS 3.0"
If you've been using XNA Game Studio to develop games for Zune, you're probably familiar with the following debug output: The thread 0x1234 has exited with code 0 (0x0). This message gets spit into t
September 17 9:38 PM
Added a blog entry "Contact Info"
I know I said in my last post (ages ago!) that I would provide designer source code in my next post (this one)... But I was wrong, because here is the next post and there's no source code anywhere to
September 17 9:15 PM
In my last couple posts, I've been explaining concepts needed to customize the managed designer infrastructure in Visual Studio. I've been forced to put this project aside for quite a while on account
July 27 1:56 PM
Updated folder "Soup Stock Samples"
July 27 1:55 PM
Updated folder "XNA Game Studio 2.0"
July 27 1:55 PM
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The MSN Space of Cra
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